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Ign bioshock 2
Ign bioshock 2











ign bioshock 2

Go back out and cross the ceiling beam to the room on the other side and grab the Electrobolt Plasmid. Backtrack to the previous room, go upstairs, and activate the crane controls. Destroy Vacuum Bot 3/10 in this hidden room. Knock out the metal grate in the back wall and crouch through.

ign bioshock 2

Keep taking right turns until you reach a control room. Enter and turn right, go through the door next to the Vita-Chamber, turn left into the flooded area and grab the Gene Tonic. Leave this place and head through the door marked "Robotics Workshops". Head into the flooded area to the right of the stage and pick up the Gene Tonic from the shelf in the back of this area. Head to the back of the stage area and destroy Vacuum Bot 2/10. Head through the door marked "Demonstration Stage" and complete the gather in the next room, then drop your Little Sister at a convenient vent. Proceed a little farther and pick up the rivet gun leaning against the sign. Enter and grab the Gene Tonic from the round display table. Head across to McClendon Robotics and hack the door panel through the hole in the wall. Go to the Archives to find out that.you can't get in.

ign bioshock 2

Search this area for a Big Daddy and kill him to unlock your first achievement:Īdopt his Little Sister and complete the gather here in the hub room. Follow your compass back to the door to Operations to find out that you can't get in there either. Enter Porter's office and hack the safe in the corner to get a Gene Tonic and then grab the punch card from under the desk. Head back to Porter's office and hack the door panel through the broken window. Hack the door panel through the hole in the wall to get back out of this room.

ign bioshock 2

Follow your compass through some wrecked hallways and rooms and pick up the hack tool you find. Turn around, enter the door on the left, and pick up the audio log from the dead guys lap. Follow your compass down to Porter's office to find that you can't get in. Grab the Spear Gun weapon from this room. Facing the Vacuum Bot, turn right and then take the next left. Go to the corner of the hallway and destroy Vacuum Bot 1/10. Head through the next door straight ahead and turn left. Head through the door at the top of the stairs and grab the Security Command Plasmid off the bar counter. On the balcony, grab the Ion Laser weapon and activate the lighting controls. Turn right and grab an audio log from the hole in the wall, then follow the signs upstairs in the direction of Rapture Central Computing. Go through the next room past the weird mannequin lady, and into the main hub area. Go back, take the other door, and go upstairs. Leave the airlock, go left, and grab the audio log from the end of this hallway. We'll still be adopting Little Sisters, performing gathers, and such so would you kindly get started playing this DLC pack? This walkthrough will be divided into three sections that correspond with the three separate areas of the game: Minerva's Den, Operations, and The Thinker.Īfter the opening cut scene, follow the only path to the airlock and activate it. It plays just the same as the original game, with the addition of new enemies, weapons, etc. Minerva's Den is a single player campaign DLC for BioShock 2, and it's quite good.













Ign bioshock 2